Animations: highlight match events visually
Trigger scoreboard animations for goals, cards, offside and substitutions in LemonScore. Select players, control the duration and build animation sets.
With animations you visually highlight important match events on the scoreboard. Whether it is a goal, a yellow card or a substitution, animations appear on the screen in real time and improve the spectator experience.
Animations are available in LemonScore Pro and Enterprise.
Animation types
LemonScore supports six animation types for different match events:
- Goal: goal animation with a player or team image
- Yellow card: show a caution
- Red card: show a sending-off
- Offside: display an offside decision
- Substitution: show the player coming off and the player coming on
- Pre-match: pre-match animation with both teams (e.g. a VS display)
Playing an animation
- Choose the animation type: in the animations controller, click the event you want (e.g. Goal, Yellow card).
- Choose the team: select the team concerned with the left and right arrow buttons.
- Choose the player: a dialog opens with all players of the team. Select the player concerned. Alternatively, choose General to show the team logo instead of a player image.
- Play: press the Play button. The animation appears on the scoreboard immediately.
- Stop: press the Stop button to end the animation manually.
After stopping, the animation type and player selection are reset automatically.
Substitutions
The Substitution animation type works differently from the other types. You select two players:
- Player off: the player leaving the pitch.
- Player on: the player coming on.
You can collect several substitutions in a queue and play them one after the other. The controller shows the number of pending substitutions. With Play all, all substitutions are shown on the scoreboard in sequence.
Animation duration
Every animation has a configurable duration. Once the set time has elapsed, the animation stops automatically. While the animation is running, the controller shows a countdown.
- Default duration: 15 seconds for most animation types.
- Unlimited: the Pre-match animation runs indefinitely by default and must be stopped manually.
- Custom duration: the duration can be adjusted per animation type in the animation sets.
Animation sets
Animation sets define the appearance and behaviour of all animation types. On first launch, LemonScore creates a default set that you can customise.
- Change the accent colour: adjust the main colour of the default set. All animations are automatically regenerated with the new colour.
- Duplicate a set: create a copy of an existing set to build variants for different events.
- Activate a set: exactly one set is active at any time. Switch between sets to quickly change the look of the animations.
- Delete a set: custom sets can be deleted. The default set cannot be deleted.
Create different animation sets for different clubs or events and switch between them with a single click.
Tips and notes
- Prepare your players: enter players with their shirt number and portrait image in the Teams section so that the animations are personalised.
- Test before the match: test the animations before the event to make sure the colours and duration are set correctly.
- Remote control: animations can also be triggered via the Remote Control and the mobile app.
- Fast operation: choose the animation type first, then the player. That way you are ready for fast match events.
If no team is assigned to the current side of the controller, no players are shown for selection. Make sure both teams are selected in the Team controller.